Collaborative Multi-user Augmented Reality Solutions in the Classroom
Autores: Stefano Masneri Miguel Sanz Iñigo Tamayo Mikel Larrañaga Ana Arruarte
Fecha: 02.03.2022
Abstract
Several educational institutions routinely recommend and use Augmented Reality in learning and teaching, for its potential benefits regarding an increase in the students’ motivation and attention as well as their knowledge retention. Most of the time, though, augmented reality applications consist of rather static, single-user experiences which do not fuel collaborative learning. In this paper, we present a novel augmented reality platform whose aim is to facilitate collaboration and interaction between teachers and students by adding synchronisation and multi-user capabilities. We present a case study demonstrating the capabilities of this platform for student-teacher and student-student collaboration.
BIB_text
title = {Collaborative Multi-user Augmented Reality Solutions in the Classroom},
pages = {1004-1011},
keywds = {
Augmented reality, Collaborative learning, Multi-user applications
}
abstract = {
Several educational institutions routinely recommend and use Augmented Reality in learning and teaching, for its potential benefits regarding an increase in the students’ motivation and attention as well as their knowledge retention. Most of the time, though, augmented reality applications consist of rather static, single-user experiences which do not fuel collaborative learning. In this paper, we present a novel augmented reality platform whose aim is to facilitate collaboration and interaction between teachers and students by adding synchronisation and multi-user capabilities. We present a case study demonstrating the capabilities of this platform for student-teacher and student-student collaboration.
}
isbn = {978-3-030-93907-6},
date = {2022-03-02},
}